• Turret3857@infosec.pub
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    5 days ago

    I would take a CRT in a heartbeat. It makes watching 4:3 content feel right, especially older Star Treks.

    • EndlessNightmare@reddthat.com
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      5 days ago

      Allegedly it is good with vintage video games (e.g. NES). The weird idiosyncracies of CRTs were accounted for when developing the games.

      • CaptDust@sh.itjust.works
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        5 days ago

        Not allegedly, it’s quite true. CRT’s tech approach adds gradients, depth to the colors and softens sharp pixel corners. Any sprite based game will look richer on a CRT, but filters are eh 80% good enough

      • thatKamGuy@sh.itjust.works
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        5 days ago

        Not just NES; games were largely designed with CRTs in mind all the way through PS2/Xbox/Gamecube console generation!

        Legitimately would love a decent CRT TV (and room for it) to be able to authentically play Point Blank again - light gun games of that era only work on CRTs.

        • frostysauce@lemmy.world
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          4 days ago

          all the way through PS2/Xbox/Gamecube console generation!

          You just gonna ignore the poor Dreamcast like that?

          • thatKamGuy@sh.itjust.works
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            3 days ago

            My bad!

            How could I literally forget Sega’s last, beautiful disaster? 🤦🏻‍♂️ I spent so much time playing Street Fighter III: Third Strike on it back in the day…

      • skisnow@lemmy.ca
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        4 days ago

        One thing I find crazy is that at least half of all monitors today are the same res as CRTs from a quarter century ago. I had a $250 no-name brand CRT that handled 1600x1200 quite beautifully in the 1990s.