• FiskFisk33@startrek.website
    link
    fedilink
    arrow-up
    27
    ·
    edit-2
    5 hours ago

    nah, thats movement relative to space time, warp suggests bending said space time in order to, relative to your destination, move faster than light, while essentially staying motionless in spacetime.

    In this paradigm inertia is very much not a thing

    • Routhinator@startrek.website
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 hour ago

      This, the power is needed to maintain the subspace bubble, being thrown from said bubble from losing power has been shown to be dangerous. Maybe you just drop out of warp, maybe you drop out too close to something and have no control.

  • tias@discuss.tchncs.de
    link
    fedilink
    arrow-up
    9
    ·
    edit-2
    6 hours ago

    To suspend disbelief, when any non-hard sci-fi show says “speed” I subconsciously translate it to “acceleration.” If the ship they’re chasing (or being chased by) is pushing their engines to the max then the enterprise also needs to push its engines to the max to match the speed. If they just free-float at constant velocity then they’ll fall behind very quickly.

  • Lushed_Lungfish@lemmy.ca
    link
    fedilink
    English
    arrow-up
    62
    ·
    12 hours ago

    Not quite. The warp drive doesn’t actually provide any thrust, its purpose is to create the warp bubble and then “squish” the space in front of the starship.

    Thus the “warp engines” do actually need to get constantly fed energy in order to work. Feed more energy equals get more squish equals go faster.

    • invertedspear@lemmy.zip
      link
      fedilink
      English
      arrow-up
      6
      ·
      12 hours ago

      They’re specifically soft when it comes using impulse vs warp for both subliminal and superliminal speeds. It’s whatever the writers needed at the time. It makes sense that they can use warp to go almost any speed, but it’s a whole lot of power to warp space just to cruise around a solar system. I think there was at least one episode of TNG where they went light speed or close to it with impulse, but I may be misremembering, I just remember thinking that’s not how their own science works.

        • invertedspear@lemmy.zip
          link
          fedilink
          English
          arrow-up
          4
          ·
          8 hours ago

          They do and they don’t, again, depends on the writer, but relativity is a really hard concept for the average show watcher. Sci-fi doesn’t really exist without relativistic breaking tech of some sort. ST has warp and subspace communication. They have reasons those break relativity, and they kind of stick to them. Then they have beings like the Q that might as well be gods. And sometimes actual gods in TOS. As a whole, the series is nonsense. But they try to make it less so over time and that just makes it retconned nonsense.

  • MattW03@lemmy.ca
    link
    fedilink
    English
    arrow-up
    37
    ·
    edit-2
    16 hours ago

    It depends. Impulse engine? Sure. Warp? Nope. Also, you need shielding.

  • Gladaed@feddit.org
    link
    fedilink
    arrow-up
    2
    ·
    9 hours ago

    When moving at a high speed through the galaxy you potential may change. This must be paid and paid quickly too.

  • x4740N@lemmy.world
    link
    fedilink
    arrow-up
    110
    ·
    edit-2
    20 hours ago

    Pretty sure the warp drives need continuous power to contract space in front of the ship and expand it behind the ship to allow faster than light travel

    The ship isn’t actually moving during faster than light travel, it just bends space around it

    They can only move at impulse speed without engine output due to their being no friction and gravity in space

      • WoodScientist@lemmy.world
        link
        fedilink
        arrow-up
        12
        ·
        17 hours ago

        My favorite bit is how when life support goes offline, it’s like they’re running out of oxygen within seconds. I once saw the math referencing the actual canon dimensions of the Enterprise D and its canon crew complement. It’s comically large for the number of people in it. You could shut off all the CO2 scrubbers in a space that cavernous, and it would be months before the crew began noticing any ill effects. The Enterprises are god-damn ginormous.

        • Azzu@lemmy.dbzer0.com
          link
          fedilink
          arrow-up
          8
          ·
          14 hours ago

          I recently saw a DS9 episode where O’Brien said life support is down and it’s going to be a problem in a day or sth, was pleasantly surprised at that.

          Might still not be accurate, but at least it was not a “oh shit we’ll die now” kind of thing.

          • NotANumber@lemmy.dbzer0.com
            link
            fedilink
            arrow-up
            3
            arrow-down
            1
            ·
            edit-2
            11 hours ago

            It depends. Lack of air circulation can cause problems in minutes as people can end up breathing stagnant air. Less of a problem if you have artificial gravity as then you have convection and/or the coriolis effect to help keep the air moving. As for actually running out: less of an issue.

        • kryptonianCodeMonkey@lemmy.world
          link
          fedilink
          arrow-up
          7
          ·
          edit-2
          15 hours ago

          It’s the Vulcans. They actually respirate at 1000x the rate of humans. It’s how they remain emotionless. They are too focused on breathing to get angry. The massive compression necessary to breathe that much is actually how they are constantly so full of hot air. They don’t actually need to breathe that much to survive, but they are just too proud to give it up even in an emergency situation. It’s all a weird power play. 🖖

        • WoodScientist@lemmy.world
          link
          fedilink
          arrow-up
          5
          ·
          17 hours ago

          I mean, technically all space is fluidic space. The interstellar Medium is a fluid. It transfers pressure waves, has a temperature, has a density, even a viscosity.

          https://en.wikipedia.org/wiki/Interstellar_medium

          Normally you can ignore the drag from the Interplanetary or Interstellar media, but if you had a ship that could travel at high relativistic speed, pushing past 0.9c, 0.99c, 0.999c, etc., you actually would have to consider the drag from it. Ships going that fast would have to be designed with aerodynamic principles in mind, just like atmospheric craft.

          • BB84@mander.xyz
            link
            fedilink
            English
            arrow-up
            2
            ·
            16 hours ago

            Normally you can ignore the drag from the Interplanetary or Interstellar media, but if you had a ship that could travel at high relativistic speed, pushing past 0.9c, 0.99c, 0.999c, etc., you actually would have to consider the drag from it. Ships going that fast would have to be designed with aerodynamic principles in mind, just like atmospheric craft.

            This is new and surprising to me. Do you have a source? It seems to me that if it gets to a point where you need to design your ship using aerodynamic principle, you should also be able to drive your ship using aerodynamic principle (i.e., push on stuff around the ship, instead of expelling propellant from the ship as usual spacecrafts do).

            • sin_free_for_00_days@sopuli.xyz
              link
              fedilink
              English
              arrow-up
              3
              ·
              14 hours ago

              I suppose if you could develop some type of sci-fi magnet ram-air funnel thingy you could make something work with the hydrogen atoms drifting around, but you’d still have to jet something out the back to keep going. Less like a rocket, more like an airplane.

    • BB84@mander.xyz
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      edit-2
      17 hours ago

      There is definitely gravity in space! It just doesn’t feel that way because there’s no ground so you’re mostly in free fall which to you is indistinguishable from being in no gravity. (fun fact: this indistinguishability is actually the crux of General Relativity!)

  • dariusj18@lemmy.world
    link
    fedilink
    arrow-up
    146
    ·
    edit-2
    22 hours ago

    Yeah, at impulse they would still want the deflector shields, but at warp they can only remain faster than light due to power creating the warp bubble/field. Like a rubber band, you need to constantly exert force to repell the elastic forces.

    • BB84@mander.xyz
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      17 hours ago

      To argue in the spirit of OP’s meme:

      You can’t create warp bubble/field as you go faster than light. Under relativity (to say nothing about other physical theories) “faster than light” travel is possible only if the “warp field”/“bent spcetime”/“wormhole”/etc. is already there and you’re just using it to travel.

      • rainwall@piefed.social
        link
        fedilink
        English
        arrow-up
        9
        ·
        edit-2
        16 hours ago

        Faster warp is probally akin to “better bubble/space time folding.” Cant maintain this warp speed is akin to saying “we dont have the power right now to maintain this complex of a space time fold.”

        • BB84@mander.xyz
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          15 hours ago

          My point is you can’t be the one making the “fold” that you’re traveling in, no matter how much energy or whatever you have. If you do that your travel would either be slower than light or it would severely violate relativity (in ways that Alcubierre drive or wormhole or whatever don’t).

  • Adulated_Aspersion@lemmy.world
    link
    fedilink
    arrow-up
    18
    ·
    17 hours ago

    This is something that always bothered me when watching some sci-fi space shows. A space walk occurs, but there is only so much thrust that can be used. Once the thrust stops, the person stops.

    Thats…not how vacuums work.

    • Psythik@lemmy.world
      link
      fedilink
      arrow-up
      15
      ·
      15 hours ago

      What bothers me more is the crappy placement of these dialog bubbles. The order of them makes you read Kirk’s dialog first.

      • Coffeephilic@lemmy.cafe
        link
        fedilink
        English
        arrow-up
        2
        ·
        12 hours ago

        These are Laverne and Shirley speech bubbles, designed to ensure that neither speech bubble can complain about not getting top billing.

    • drosophila@lemmy.blahaj.zone
      link
      fedilink
      English
      arrow-up
      7
      ·
      14 hours ago

      This sort of thing is really common in video games where you’re able to move in zero G.

      In the few games that have accurate zero G movement people get really confused. They’ll hold a movement key the entire way to a destination then smack into it because they didn’t realize they’d have to hold the opposite key for an equal amount of time to stop. Or they’ll fly a certain distance like that, then want to make a 90° turn, only to keep careening off in the direction of their initial travel with a slight bend to it.

      • pixeltree@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        1
        ·
        12 hours ago

        Play hardspace shipbreaker, it’s qn entire game about manipulating objects and yourself in a zero g environment

    • kryptonianCodeMonkey@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      edit-2
      16 hours ago

      I don’t recall ever seeing that with space walks in shows before. But depending on the show, in many there’s typically some form of inertial dampener and/or artificial gravity generator tech (or the equivalent) in the canon that allows for the crew to remain more or less stationary/move around normal and attached to the ground even while accelerating/decelerating and in stable orbit. Given such tech is always kind of handwave-y because such tech isn’t actually feasible with our current understanding of physics, it could be argued that they are the cause of what you describe.

      Like if the role of the inertial dampener is to keep your position absolutely stable relative to the ship absent forces acting on you, if the radius of its influence extends outside of the ship to some degree, you might expect them to slow and stop relative to the ship once their thrusters stop. And same with the artificial gravity, if it extends out of the ship some and “downward” is directed towards the ship, you would expect them to be able to walk on the hull and even “fall” towards it.

  • Zos_Kia@lemmynsfw.com
    link
    fedilink
    arrow-up
    34
    ·
    20 hours ago

    Unrelated but in the expanse they really nailed those aspects. When there’s a pursuit, it’s always an acceleration pursuit, which is limited by how much G the characters can tolerate, and for how long.

    The only magic tech they introduce is a super efficient fusion core engine, but they use it to improve realism rather than destroy it. It’s great.

    • CouldntCareBear@sh.itjust.works
      link
      fedilink
      arrow-up
      13
      ·
      18 hours ago

      And they accelerate through the first 50% of a journey, flip, and decelerate the remaining 50%. I can’t name another sci-fi tackle space journeys in a realistic way like that. Everything else just treats it like air travel - pushing your way through something with drag.

      • Zos_Kia@lemmynsfw.com
        link
        fedilink
        arrow-up
        13
        ·
        17 hours ago

        My favorite touch is how the rooms are stacked vertically in the ships so the gravity is provided by the acceleration. Also how pouring drinks always happens differently depending on the gravity and spin off the body they’re on. Man I love this show!

        • burntbacon@discuss.tchncs.de
          link
          fedilink
          arrow-up
          2
          ·
          15 hours ago

          Yep. Did it way before the expanse. I think that was my first introduction to the concept of accelerate flip accelerate the other way.

      • WoodScientist@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        16 hours ago

        I would like to see more settings with beam-powered propulsion. That’s honestly the most realistic way of actually achieving interstellar travel. You set up large beaming arrays powered by fusion reactors or huge solar arrays. Or you build a laser system right out of the Sun’s upper atmosphere. Then you accelerate to significant fractions of c, riding on a beam of laser light.

        Slowing down is a problem, but even that can be done with beam power. As it approaches a destination system, a ship can unfurl a secondary mirror array. If the system back at Sol can maintain focus over that distance, you use the secondary array to bounce light back onto the incoming craft, slowing it down. And if you can’t maintain focus over that distance, you can use chained pushing lasers powered by the destination Sun to send a slow down array ahead of your incoming crewed starship. Then you just have pushing lasers installed in both systems, and you can easily send ships back and forth.

        If we end up ever actually doing interstellar travel for real, it’s likely to be through this method. Laser light sails are the cheat code for practical interstellar travel, but they almost never show up in fiction. Which is a shame, as there’s a lot of interesting settings and themes that could be explored. If you’re riding on a beam ship, you don’t actually have engines onboard capable of speeding up or braking your ship. You surely have some engines - to avoid space debris and for navigating before/after being accelerated/decelerated by the laser arrays. But you are ultimately completely at the mercy of the people operating those beaming arrays. If you’re relying on a braking array to slow your ship down at its destination, what happens if the destination system decides you’re no longer welcome there? By simply not turning on the laser, you will be doomed to scream off into the void. And speeding up/slowing down is just such an intricate dance of light and momentum. Lasers have to be aimed at not where your ship is, but where it’s going to be. And a chain of many stations may need to work together, each in their turn, for the journey to succeed. And who is paying for all this infrastructure? Who controls it? Is it nation states, unified world government, is it private corporations? Is travel on them free, or do you have to pay a lifetimes of wages to afford a ride on a beam ship? Lots of possibilities. Oh, and since ships travel along known paths, space piracy is a real possibility in the right setting.

        • deadbeef79000@lemmy.nz
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          7 hours ago

          The Mote in God’s Eye covers this light sail.

          It starts with humans detecting coherent light (a laser) and realizing it’s propelling a light sail. It loops around the sun and now heading the opposite way the light impulse is now decelerating.

      • Rob Bos@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        17 hours ago

        The Heechee series by Fred Pohl uses a reasonable system, including relativity. A major plot point is that you can get into one of their magic ships, press the button, and pray your food halfway point holds out until the ship flips to brake.

    • white_nrdy@programming.dev
      link
      fedilink
      arrow-up
      8
      ·
      18 hours ago

      I’m on the second Expanse book and I am fucking loving it. I absolutely love hard Sci-Fi. I think The Expanse is taking the cake for my favorite Sci-Fi book series. Before this is was The Three Body Problem series. I specifically love Death’s End

  • marcos@lemmy.world
    link
    fedilink
    arrow-up
    57
    ·
    22 hours ago

    In every ST series, they only ever say that in warp. And nobody has no idea how warp works.

    • Tollana1234567@lemmy.today
      link
      fedilink
      arrow-up
      3
      ·
      edit-2
      12 hours ago

      less so in nutrek, old trek usually has some techno-babble included. i wonder if they think the viewers will get bored to death from a pseudo-explanation of how warp works, eventhough they sorta explained it over the franchise as (contracting and expanding space using a subspace field).

      transwarp, vortex, slipstream kinda sidesteps the speed of light in our own universe, by interdimensional travel, hence why its faster than warp.

        • teft@piefed.social
          link
          fedilink
          English
          arrow-up
          31
          ·
          20 hours ago

          The D. We only saw The C once. That was the ship Tasha went to with Shooter McGavin.

          • atomicbocks@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            10
            ·
            19 hours ago

            IIRC the in universe reason for the E’s long ass nacelles was to allow it to achieve 9.95. I am pretty sure I remember part of the expanded universe going into experimental refits of the USS Sovereign that allowed it to hit 9.995.

          • waterore@lemmy.world
            link
            fedilink
            arrow-up
            7
            ·
            18 hours ago

            It did, but it also attacked the klingons from below rather than the standard head on so we know they writers were all high when they wrote that!

          • hansolo@lemmy.today
            link
            fedilink
            arrow-up
            2
            ·
            18 hours ago

            Writers are not physicists, and the TOS Enterprise also had a few minutes above warp 10 at some point. It’s whatever a set of 2-4 writers and 3-5 producers decided that week, and retconning the awkward bits later.

        • UnderpantsWeevil@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          16 hours ago

          Warp 10 was how they got back, wasn’t it?

          But it’s also at the end of the Star Trek timeline, so they’re allowed to advance the tech curve a little bit

          • 14th_cylon@lemmy.zip
            link
            fedilink
            arrow-up
            3
            ·
            6 hours ago

            Warp 10 was how they got back, wasn’t it?

            no, warp 10 is how paris and janeway made their lizard babies, left them stranded somewhere and then never talked about them again. worf is parent of the year compared to these two.

          • teft@piefed.social
            link
            fedilink
            English
            arrow-up
            6
            ·
            edit-2
            15 hours ago

            Voyager took a Borg transwarp corridor to get back to Earth. Future Admiral Janeway facilitated it.

  • Cyrus Draegur@lemmy.zip
    link
    fedilink
    English
    arrow-up
    14
    ·
    17 hours ago

    Another consideration outside of the warp field maintenance is how incredibly destructive a collision with even nanograms of mass can be at relativistic velocities and shielding against those takes a lot of power itself

  • teft@piefed.social
    link
    fedilink
    English
    arrow-up
    26
    ·
    21 hours ago

    Scotty knows that conservation of momentum actually doesn’t happen over long distances in an expanding universe. Eventually you’ll stop.

    https://www.youtube.com/watch?v=lcjdwSY2AzM

    But also you need a warp drive to maintain warp. As soon as you turn it off or damage the nacelles you’re kicked out of the warp bubble. This happened in Into Darkness.